April 14, 2012

April 9, 2012

Sapper

I've been wanting to make some custom weapons in UDK for awhile but since school had me preoccupied for almost a year I never got around to doing any. Until recently.

I'm able to create my own class project in the final month of school and I decided to just go ahead and make a weapon.

This is what I'm calling the Sapper. It saps the life from one player and lets you use that to heal other players. Mainly a healing weapon but also can also be used for DPS (damage per second).

Concept

Explorations
Block out model



March 3, 2012

Darksiders 2 Axes

There's a Darksiders II contest going on at Polycount to make some weapons the winner gets their weapon model in the game. I've decided to join in, here are some axes, I'll probable get some other weapon designs finished later

February 28, 2012

Updated Site

Updated my portfolio site's layout. Next is to get better versions of my artwork up on it.

February 10, 2012

4R2B

Got a hold of the new Zbrush update and got into the new fiber mesh for hair. I'll have to play around with it more...

February 7, 2012

Keep it going.

Here's a few things that I've been working on recently. Some random stuff really, but it's stuff.
 I'm working on a shield package for the Unity Asset Store. 
There's expected to be 20 shields in the package but I only have two wips as of right now.


Made some loose portraits. Gotta keep my drawing hand moving and alive.
Got to talk with the Art Lead of TF2, Moby Francke. Pretty cool guy and got me to want to experiment and delve deeper into drawing styles and techniques, we'll see if I have the time to get very far.

 This guy will hopefully be up on the Asset Store soon. I'll get a link up when it does.