April 27, 2012

April 26, 2012

Update: Sapper

Video of functionality in UDK and some still rough textures. Thinking of having team specific textures.

April 14, 2012

April 9, 2012


I've been wanting to make some custom weapons in UDK for awhile but since school had me preoccupied for almost a year I never got around to doing any. Until recently.

I'm able to create my own class project in the final month of school and I decided to just go ahead and make a weapon.

This is what I'm calling the Sapper. It saps the life from one player and lets you use that to heal other players. Mainly a healing weapon but also can also be used for DPS (damage per second).


Block out model