November 15, 2012

A forest


Just in the mood to paint something

P90


That P90 is coming along. Got the low poly done and the textures are in process now...I'm thinking now I'll make some attachments for this.

November 14, 2012

It's red. Shoot it.

 
Super fast thing because I felt like painting some textures. I might come back to revise this and maybe do more things like it later...

If only life was more like a video game...we'd have barrels blowing up everywhere.
I'm pretty sure the "if it's red it blows up" rule is one of the first examples of a recurring visual language in video games.

November 11, 2012

P90


Weekend modeling practice. I'm thinking of making this P90 lowpoly and making it a custom weapon in UDK if I get around to it.

October 6, 2012

That little place again

I'm being a little too slow with this environment, there were technical issues with some building meshes but it's mostly worked out. Here's some more screenshots of how it looks now. There's an upstairs now!





and I decided to make the exterior as well.

September 29, 2012

A little place

I quickly threw together a block out of a little peasanty home interior yesterday. Testing to see what I can achieve before moving these assets into a larger space. There's some more models I'll probably make but for now it'll be best to get what's there now all textured. Also, there's more lighting and an upstairs to do.