Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

December 4, 2016

World Never End Envrionment Art updates


Been doing some props and environment work for an indie game called World Never End by Heartquake. Here are some of the things I've done that's already been shared publicly on their twitter.
The game is still in development so there will be more that I can share as updates are released, be sure to follow the game on twitter to see it as soon as its shown as well as some other awesome stuff from everyone else on the project.










November 2, 2016

Dunegon Crusade Progress


Been doing some work with the tabletop game Dungeon Crusade, very big in size rpg board game. I've been doing a lot of equipment items and board art. These are some of the pieces that I can share right now. I also do a weekly twitch stream on fridays at 4pm-6pm est twitch.tv/shmaba and some of those streams get posted on youtube.

 

March 26, 2013

Bumper Pong?

I was bored Sunday night and had Unity open so I decided to throw together a Pong clone with some bumpers just for the heck of it. It's buggy and looks ugly but maybe when I'm bored another night I'll come back to this and touch it up with actual art.

Wanna play it?

November 29, 2012

Dirty P90


Messed around in the dDo beta with that P90 from before...mmmm, dirty.

November 26, 2012

nDo2 Practice

Was practicing with nDo2 last night. Super fun program to use.



November 14, 2012

It's red. Shoot it.

 
Super fast thing because I felt like painting some textures. I might come back to revise this and maybe do more things like it later...

If only life was more like a video game...we'd have barrels blowing up everywhere.
I'm pretty sure the "if it's red it blows up" rule is one of the first examples of a recurring visual language in video games.

February 23, 2011

Youtube Channel

I have a YouTube channel set up to showcase some of my work. Currently I have the camera fly throughs of two environments I showed in the previous post but more videos will be posted later.

All of these videos are of projects done collaboratively with fellow students. The first is a five man team and the second is a three man team.



December 28, 2010

The art dump of all art dumps

It's been awhile and it's been busy. Lots of class work with lots of ups and downs. Hard to believe this was just the first semester of Junior year, it felt like an entire year of work. Although a lot of the work I did was lost in the fast paced semester. Let's see what I can gather together.










collaborative project with Michale Hosticka, Clarke Nordhouser, Brian Harries and Linnea Harrison
collaborative project with Michale Hosticka, Clarke Nordhouser, Brian Harries and Linnea Harrison

July 18, 2010

The Greydell Catastrophe

A few pieces I created for a Dungeons and Dragons game my friend was putting together. I'm usually the Dungeon Master with these games but the tables have turned for me and now I am taking the seat of a player.


Character sheet of my D&D character Kaeden


Card design for spells and abilities to be used as quick reference


The actual printed cards


Map of my friends D&D world

July 17, 2010

Dig Deep

Character concept for a "Dungeon Master" from Dungeons and Dragons


Paint over of a level design for a class


Illustration depicting mechanics for a small game
that never reached an end in development


This blog has been dead for a while since I forgot about it for so long. Here's a few pieces that I've found when digging through my computer that I figured should go up online. More will come, honest

October 29, 2009

Waking the Dead

It's been about a half a year since the last time I updated this blog. Found myself with projects and procrastination towards those projects [this blog being one of them].

Catching you up to date with what has been going on in my life recently is that I'm now a sophomore at Ringling in Game Art and Design. Thing haven't changed much, have they? Still, it's exciting for me. I won't go into very much more detail but I'll show you some art and talk about my projects I've recently been working on.


In Game Design I class we've started a game mod of a board game of our choosing. I chose a new game called "Small World". A board game in which you take control of a fantasy themed race and fight over land against an opponent, gaining victory points in the process.


During the first half of the semester we were to make illustrations showing off various game play aspects. Here are a few of the finished illustrations and sketches.




The rough of my pitch document and some photos of my mod to this game will be up in a day or two.


My Computer Animation I class is having us do modeling projects for this semester. One of our first project was to create an accurate model of the Linux Penguin in Maya. Here is my turn around video of the model. I think you'll find it interesting to say the least.




More updates later when I get some sleep and more work done...